| ---------------------------------------------- |
| 3.1 Normal Monster Cards |
| ---------------------------------------------- |
|
|
| --Alligator's Sword-- [3/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Beast |
| Attack: 1500 |
| Defense: 1200 |
| Description: This lizard man can swing a sword at velocities that exceed the |
| speed of sound. |
|
|
| --Alpha the Magnet Warrior-- [5/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Rock |
| Attack: 1400 |
| Defense: 1700 |
| Description: Alpha, Beta, and Gamme meld as one to form a powerful monster. |
|
|
| --Amphibian Beast-- [7/350] |
| Level: 6 |
| Attribute: Water |
| Type: Fish |
| Attack: 2400 |
| Defense: 2000 |
| Description: On land or in the sea, the speed of this monster is unmatchable. |
|
|
| --Ancient Brain-- [8/350] |
| Level: 3 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 1000 |
| Defense: 700 |
| Description: A fallen fairy that is powerful in the dark. |
|
|
| --Axe Raider-- [15/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 1700 |
| Defense: 1150 |
| Description: An axe-wielding monster of tremendous strength and agility. |
|
|
| --Baby Dragon-- [17/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Dragon |
| Attack: 1200 |
| Defense: 700 |
| Description: Much more than just a child, this dragon is gifted with untapped |
| power. |
|
|
| --Battle Warrior-- [21/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 700 |
| Defense: 1000 |
| Description: A warrior that fights with his bare hands. |
|
|
| --Beta the Magnet Warrior-- [25/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Rock |
| Attack: 1700 |
| Defense: 1600 |
| Description: Alpha, Beta, and Gamma meld as one to form a powerful monster. |
|
|
| --Bio-Mage-- [27/350] |
| Level: 3 |
| Attribute: Light |
| Type: Fairy |
| Attack: 1150 |
| Defense: 1000 |
| Description: A mysterious priest created as a result of the latest advances |
| in biotechnology. |
|
|
| --Boneheimer-- [35/350] |
| Level: 3 |
| Attribute: Water |
| Type: Aqua |
| Attack: 850 |
| Defense: 400 |
| Description: This monster wanders the seas, sucking any dry creatures it may |
| encounter. |
|
|
| --Cyber Falcon-- [54/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Machine |
| Attack: 1400 |
| Defense: 1200 |
| Description: A jet-powered hawk that travels at the speed of sound. |
|
|
| --CYBER-TECH ALLIGATOR-- [56/350] |
| Level: 5 |
| Attribute: Wind |
| Type: Machine |
| Attack: 2500 |
| Defense: 1600 |
| Description: A winged dragon brought back to life by means of modern |
| technology. |
|
|
| --Dark Bat-- [59/350] |
| Level: 3 |
| Attribute: Wind |
| Type: Winged Beast |
| Attack: 1000 |
| Defense: 1000 |
| Description: Bats from the netherworld that use their hyper senses to detect |
| their enemies. |
|
|
| --Darkfire Soldier #1-- [67/350] |
| Level: 4 |
| Attribute: Fire |
| Type: Pyro |
| Attack: 1700 |
| Defense: 1150 |
| Description: An explosive expert from a special elite force. |
|
|
| --Darkfire Soldier #2-- [68/350] |
| Level: 4 |
| Attribute: Fire |
| Type: Pyro |
| Attack: 1700 |
| Defense: 1100 |
| Description: A warrior who gained immeasurable power from the heart of volcano. |
|
|
| --Dokuroyaiba-- [77/350] |
| Level: 3 |
| Attribute: Fire |
| Type: Fiend |
| Attack: 1000 |
| Defense: 400 |
| Description: A boomerang with brains that will pursue a target to the ends of |
| the earth. |
|
|
| --Dunames Dark Witch-- [82/350] |
| Level: 4 |
| Attribute: Light |
| Type: Fairy |
| Attack: 1800 |
| Defense: 1050 |
| Description: Even when the odds are against this brave fairy, this monster |
| will engage in battle and never run away. |
|
|
| --Earthbound Spirit-- [84/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Fiend |
| Attack: 500 |
| Defense: 2000 |
| Description: A vengeful creature formed by the spirits of fallen warriors, it |
| drags any who dare approach it into the deepest bowels of the |
| earth. |
|
|
| --Empress Mantis-- [89/350] |
| Level: 6 |
| Attribute: Wind |
| Type: Insect |
| Attack: 2200 |
| Defense: 1400 |
| Description: Queen of an army of giant mantises whose command moves legions. |
|
|
| --Fairy's Gift-- [94/350] |
| Level: 4 |
| Attribute: Light |
| Type: Spellcaster |
| Attack: 1400 |
| Defense: 1000 |
| Description: This flying monster is known for delivering happiness to all. |
|
|
| --Flame Cerebrus-- [97/350] |
| Level: 6 |
| Attribute: Fire |
| Type: Pyro |
| Attack: 2100 |
| Defense: 1800 |
| Description: Known to many as the "Burning Executioner", this monster is |
| capable of burning enemies to cinders. |
|
|
| --Flame Champion-- [98/350] |
| Level: 5 |
| Attribute: Fire |
| Type: Pyro |
| Attack: 1900 |
| Defense: 1300 |
| Description: A warrior protected by a flaming shield that nullifies any attack. |
|
|
| --Flame Dancer-- [99/350] |
| Level: 2 |
| Attribute: Fire |
| Type: Pyro |
| Attack: 550 |
| Defense: 450 |
| Description: This monster moves while swinging its burning rope. |
|
|
| --Flying Fish-- [102/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Fish |
| Attack: 800 |
| Defense: 500 |
| Description: Three wishes are granted to those fortunate enough to see this |
| monster in flight. |
|
|
| --Flying Kamakiri #2-- [104/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Insect |
| Attack: 1500 |
| Defense: 800 |
| Description: A flying mantis that feeds primarily on insects. |
|
|
| --Gadget Soldier-- [109/350] |
| Level: 6 |
| Attribute: Fire |
| Type: Machine |
| Attack: 1800 |
| Defense: 2000 |
| Description: A rust-free machine warrior born to battle. |
|
|
| --Gamma the Magnet Warrior-- [111/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Rock |
| Attack: 1500 |
| Defense: 1800 |
| Description: Alpha, Beta and Gamma meld as one to form a powerful monster. |
|
|
| --Garnecia Elefantis-- [112/350] |
| Level: 7 |
| Attribute: Earth |
| Type: Beast-Warrior |
| Attack: 2400 |
| Defense: 2000 |
| Description: A monster so heavy that each step rocks the earth. |
|
|
| --Gazelle the King of Mythical Beasts-- [114/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Beast |
| Attack: 1500 |
| Defense: 1200 |
| Description: This monster moves so fast that it looks like an illusion to |
| mortal eyes. |
|
|
| --Gemini Elf-- [116/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Spellcaster |
| Attack: 1900 |
| Defense: 900 |
| Description: Elf twins that alternate their attacks. |
|
|
| --Girochin Kuwagata-- [122/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Insect |
| Attack: 1700 |
| Defense: 1000 |
| Description: Despite its small size, this monster has powerful jaws that can |
| rip metal to shreds. |
|
|
| --Gradius-- [125/350] |
| Level: 4 |
| Attribute: Light |
| Type: Machine |
| Attack: 1200 |
| Defense: 800 |
| Description: A high-performance jet fighter with power capsules for variable |
| attack capabilities. |
|
|
| --Grand Tiki Elder-- [126/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 1500 |
| Defense: 800 |
| Description: A masked monster that wields the most deadly of curses. |
|
|
| --Ground Attacker Bugroth-- [131/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Machine |
| Attack: 1500 |
| Defense: 1000 |
| Description: A surface battle robot that was once used for sea warfare. |
|
|
| --Harpie's Brother-- [136/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Winged Beast |
| Attack: 1800 |
| Defense: 600 |
| Description: With eyes like a hawk and a flying speed exceeding Mach 5, this |
| monster is a master of the sky. |
|
|
| --Headless Knight-- [140/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Fiend |
| Attack: 1450 |
| Defense: 1700 |
| Description: A haunted spirit of a falsely accused knight who wanders in search |
| of truth and justice. |
|
|
| --Humanoid Slime-- [141/350] |
| Level: 4 |
| Attribute: Water |
| Type: Aqua |
| Attack: 800 |
| Defense: 2000 |
| Description: This slime apparently has some human genes in its genetic makeup. |
|
|
| --Island Turtle-- [152/350] |
| Level: 4 |
| Attribute: Water |
| Type: Aqua |
| Attack: 1100 |
| Defense: 2000 |
| Description: A huge turtle that is often mistaken for an island. |
|
|
| --Leogun-- [168/350] |
| Level: 5 |
| Attribute: Earth |
| Type: Beast |
| Attack: 1750 |
| Defense: 1550 |
| Description: Huge monster with a lion's mane similar to the King of Beasts. |
|
|
| --Lightning Conger- [172/350] |
| Level: 3 |
| Attribute: Water |
| Type: Thunder |
| Attack: 350 |
| Defense: 750 |
| Description: This massive eel generates huge charges of electricity and |
| unleashes them as thunderbolts. |
|
|
| --Liquid Beast-- [174/350] |
| Level: 3 |
| Attribute: Water |
| Type: Aqua |
| Attack: 950 |
| Defense: 800 |
| Description: A liquid life form that thrives on water. |
|
|
| --Mega Thunderball-- [197/350] |
| Level: 2 |
| Attribute: Wind |
| Type: Thunder |
| Attack: 750 |
| Defense: 600 |
| Description: Rolls along the ground releasing bolts of electricity to attack |
| its enemies. |
|
|
| --Melchid the Four-Face Beast-- [198/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 1500 |
| Defense: 1200 |
| Description: This monster has four different masks for four different attacks. |
|
|
| --Morinphen-- [207/350] |
| Level: 5 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 1550 |
| Defense: 1300 |
| Description: A strange fiend with long arms and razor-sharp talons. |
|
|
| --Mr. Volcano-- [211/350] |
| Level: 5 |
| Attribute: Fire |
| Type: Pyro |
| Attack: 2100 |
| Defense: 1300 |
| Description: This seemingly mild-mannered creature has an extremely volatile |
| temper. |
|
|
| --Octoberser-- [226/350] |
| Level: 5 |
| Attribute: Water |
| Type: Aqua |
| Attack: 1600 |
| Defense: 1400 |
| Description: With the head of a fish and the legs of an octopus, this strange |
| creature attacks enemies by flinging spears. |
|
|
| --Ocubeam-- [227/350] |
| Level: 5 |
| Attribute: Light |
| Type: Fairy |
| Attack: 1550 |
| Defense: 1650 |
| Description: Frightening in appearance, this creature uses its large eyes and |
| ears to keep track of any movement. |
|
|
| --Oni Tank T-34-- [229/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Machine |
| Attack: 1400 |
| Defense: 1700 |
| Description: An armored tank possessed by a fiend that will pursue enemies |
| until they're crushed. |
|
|
| --Overdrive-- [230/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Machine |
| Attack: 1600 |
| Defense: 1500 |
| Description: An all-terrain armored vehicle armed with a heavy-duty machine |
| gun. |
|
|
| --Psychic Kappa-- [239/350] |
| Level: 2 |
| Attribute: Water |
| Type: Aqua |
| Attack: 400 |
| Defense: 1000 |
| Description: An amphibian with a myriad of powers to shield it from enemy |
| attacks. |
|
|
| --Red Archery Girl-- [242/350] |
| Level: 4 |
| Attribute: Water |
| Type: Aqua |
| Attack: 1400 |
| Defense: 1500 |
| Description: A mermaid archer that hides in a protective shell, waiting for the |
| right moment to strike. |
|
|
| --Red-Eyes B. Dragon-- [243/350] |
| Level: 7 |
| Attribute: Dark |
| Type: Dragon |
| Attack: 2400 |
| Defense: 2000 |
| Description: A ferocious dragon with a deadly attack. |
|
|
| --Science Soldier-- [257/350] |
| Level: 3 |
| Attribute: Dark |
| Type: Warrior |
| Attack: 800 |
| Defense: 800 |
| Description: Soldiers equipped with state-of-the-art weaponry to face unknown |
| creatures. |
|
|
| --Shining Abyss-- [264/350] |
| Level: 4 |
| Attribute: Light |
| Type: Fairy |
| Attack: 1600 |
| Defense: 1800 |
| Description: This monster employs the powers of both Light and Darkness. |
|
|
| --Skull Mariner-- [271/350] |
| Level: 4 |
| Attribute: Water |
| Type: Warrior |
| Attack: 1600 |
| Defense: 900 |
| Description: A pirate ship that appears out of the mist and sinks any seagoing |
| vessels. |
|
|
| --Slot Machine-- [273/350] |
| Level: 7 |
| Attribute: Dark |
| Type: Machine |
| Attack: 2000 |
| Defense: 2300 |
| Description: The machine's ability is said to vary according to its slot |
| results. |
|
|
| --Soul of the Forgotten-- [281/350] |
| Level: 2 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 900 |
| Defense: 200 |
| Description: A wicked spirit created by the hateful souls of those who fell in |
| battle. It grows by assimilating the souls of its enemies. |
|
|
| --Spherous Lady-- [283/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Rock |
| Attack: 400 |
| Defense: 1400 |
| Description: Many have been deceived by the beauty of this vampire. |
|
|
| --Spikebot-- [284/350] |
| Level: 5 |
| Attribute: Dark |
| Type: Machine |
| Attack: 1800 |
| Defense: 1700 |
| Description: A mechanical soldier created by a wicked sorcerer, it attacks with |
| the two steel balls attached to its arms. |
|
|
| --Steel Ogre Grotto #2-- [290/350] |
| Level: 6 |
| Attribute: Earth |
| Type: Machine |
| Attack: 1900 |
| Defense: 2200 |
| Description: A mechanized iron doll with tremendous strength. |
|
|
| --Stone Ogre Grotto-- [292/350] |
| Level: 5 |
| Attribute: Earth |
| Type: Rock |
| Attack: 1600 |
| Defense: 1500 |
| Description: A behemoth shaped by giant boulders. |
|
|
| --Swordsman of Landstar-- [297/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 500 |
| Defense: 1200 |
| Description: An amateur with a sword, this fairy warrior relies on its |
| mysterious powers. |
|
|
| --The All-Seeing White Tiger-- [298/350] |
| Level: 3 |
| Attribute: Wind |
| Type: Beast |
| Attack: 1300 |
| Defense: 500 |
| Description: A proud ruler of the jungle that some fear and others respect. |
|
|
| --The Earl of Demise-- [300/350] |
| Level: 5 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 2000 |
| Defense: 700 |
| Description: This gentlemanly creature is extremely wicked, feared by man and |
| fiend alike. |
|
|
| --The Gross Ghost of Fled Dreams-- [305/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 1300 |
| Defense: 1800 |
| Description: This monster feeds on the dreams of an unwary sleeper, dragging |
| the victim into eternal slumber. |
|
|
| --The Portrait's Secret-- [310/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Fiend |
| Attack: 1200 |
| Defense: 1500 |
| Description: A portrait cursed by the artist, it is said to bring ill fortune |
| to anyone who owns it. |
|
|
| --The Statue of Easter Island-- [314/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Rock |
| Attack: 1100 |
| Defense: 1400 |
| Description: A stone monument from Easter Island that launches laser blasts |
| from its rock-hewn lips. |
|
|
| --Three-Headed Geedo-- [319/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 1200 |
| Defense: 1400 |
| Description: A three-headed nocturnal monster that is absolutely ruthless when |
| fighting. |
|
|
| --Tiger Axe-- [320/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Beast-Warrior |
| Attack: 1300 |
| Defense: 1100 |
| Description: A fast and powerful axe-wielding beast-warrior. |
|
|
| --Turtle Bird-- [332/350] |
| Level: 6 |
| Attribute: Water |
| Type: Aqua |
| Attack: 1900 |
| Defense: 1700 |
| Description: An unusual turtle that not only swims at tremendous speeds, but |
| can also sail across the skies. |
|
|
| --Twin-Headed Fire Dragon-- [333/350] |
| Level: 6 |
| Attribute: Fire |
| Type: Pyro |
| Attack: 2200 |
| Defense: 1700 |
| Description: Two dragons fused as one from the effects of the Big Bang. |
|
|
| --Wingweaver-- [344/350] |
| Level: 7 |
| Attribute: Light |
| Type: Fairy |
| Attack: 2750 |
| Defense: 2400 |
| Description: A six-winged fairy who prays for peace and hope. |
|
|
| --Worm Drake-- [347/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Reptile |
| Attack: 1400 |
| Defense: 1500 |
| Description: Once this monster wraps itself around a victim, there is no |
| escape. |
|
|
| --Wow Warrior-- [348/350] |
| Level: 4 |
| Attribute: Water |
| Type: Fish |
| Attack: 1250 |
| Defense: 900 |
| Description: A fish with arms, legs, and some very sharp teeth. |
|
|
| ---------------------------------------------- |
| 3.2 Effect Monster Cards |
| ---------------------------------------------- |
|
|
| --4-Starred Ladybug of Doom-- [1/350] |
| Level: 3 |
| Attribute: Wind |
| Type: Insect |
| Attack: 800 |
| Defense: 1200 |
| Description: FLIP: Destroys all face-up Level 4 monsters on your opponent's |
| side of the field. |
|
|
| --Amazon Archer-- [6/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 1400 |
| Defense: 1000 |
| Description: Offer 2 monsters on your side of the field as a Tribute to inflict |
| 1200 points of Direct Damage to your opponent's Life Points. |
| Monsters used for a Tribute Summon or that are offered as Tributes |
| due to other cards' effects are excluded. |
|
|
| --Aqua Spirit-- [12/350] |
| Level: 4 |
| Attribute: Water |
| Type: Aqua |
| Attack: 1600 |
| Defense: 1200 |
| Description: This card can only be Special Summoned by removing 1 WATER monster |
| in your Graveyard from play. As long as this monster remains |
| face-up on the field, during each of your opponent's Standby |
| Phases, you can change the battle position of 1 of your opponent's |
| face-up Monster Cards. Once changed, the monster must remain in |
| this position for the rest of the turn. |
|
|
| --Banisher of the Light-- [20/350] |
| Level: 3 |
| Attribute: Light |
| Type: Fairy |
| Attack: 100 |
| Defense: 2000 |
| Description: As long as this card remains face-up on the field, any card sent |
| to the Graveyard is removed from play. |
|
|
| --Bazoo the Soul-Eater-- [22/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Beast |
| Attack: 1600 |
| Defense: 900 |
| Description: You can remove up to 3 cards in your Graveyard from play to |
| increase the ATK of this monster by 300 points for each card |
| removed from play until the end of your opponent's next turn. |
| This effect can only be used once during your next turn. |
|
|
| --Beast of Gilfer-- [23/350] |
| Level: 6 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 2200 |
| Defense: 2500 |
| Description: When this card is sent to the Graveyard, it can be treated as an |
| Equip Spell Card and can be used to equip 1 monster on the field. |
| The ATK of a monster equipped with this card decreases by 500 |
| points. |
|
|
| --Berfomet-- [24/350] |
| Level: 5 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 1400 |
| Defense: 1800 |
| Description: When this card is summoned (excluding Special Summon), you can add |
| 1 "Gazelle the King of Mythical Beasts" from your Deck to your |
| hand. |
|
|
| --Big Shield Gardna-- [26/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 100 |
| Defense: 2600 |
| Description: When this card is face-down and targeted by a Spell Card whose |
| effect targets only 1 monster the Spell Card is negated and this |
| card is turned face-up in Defense Position. When this card is |
| attacked, it is shifted to Attack Position following the Damage |
| Step. |
|
|
| --Bite Shoes-- [28/350] |
| Level: 2 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 500 |
| Defense: 300 |
| Description: FLIP: Change the Attack or Defense Position of 1 face-up monster |
| on the field. The card must remain face-up. |
|
|
| --Blast Sphere-- [29/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Machine |
| Attack: 1400 |
| Defense: 1400 |
| Description: When your opponent attacks this monster in face-down Defense |
| Position, this card is treated as an Equip Card and is used to |
| equip the attacking monster (damage is not calculated). The |
| equipped monster and this card are destroyed during your |
| opponent's next Standby Phase. Your opponent then receives Direct |
| Damage equal to the equipped monster's ATK. |
|
|
| --Blue-Eyes Toon Dragon-- [32/350] |
| Level: 8 |
| Attribute: Light |
| Type: Dragon |
| Attack: 3000 |
| Defense: 2500 |
| Description: This card cannot be summoned unless "Toon World" is on the |
| field. This card cannot attack in the same turn that it is |
| summoned. Pay 500 Life Points each time this monster attacks. |
| When "Toon World" is destroyed, this card is also destroyed. If |
| your opponent doesn't control a Toon monster on the field, this |
| card may inflict Direct Damage to your opponent's Life Points. |
| If a Toon monster is on your opponent's side of the field, your |
| attacks must target the Toon monster. |
|
|
| --Boar Soldier-- [33/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Beast-Warrior |
| Attack: 2000 |
| Defense: 500 |
| Description: This card can only be summoned by a Flip Summon. If summoned by |
| a Normal Summon, the card is destroyed. If your opponent has 1 |
| or more monsters under his/her control, the ATK of this card is |
| decreased by 1000 points. |
|
|
| --Bombardment Beetle-- [34/350] |
| Level: 2 |
| Attribute: Wind |
| Type: Insect |
| Attack: 400 |
| Defense: 900 |
| Description: FLIP: Flip 1 face-down Defense Position Monster Card on your |
| opponent's side of the field face-up. If the flipped card is an |
| Effect Monster Card, immediately destroy it without activating |
| its effect. If the card is not an Effect Monster Card, return |
| it to its original position. |
|
|
| --Bubonic Vermin-- [36/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Beast |
| Attack: 900 |
| Defense: 600 |
| Description: FLIP: You can take 1 "Bubonic Vermin" card from your Deck and |
| Special Summon it on the field in face-down Defense Position. The |
| Deck is then shuffled. |
|
|
| --Buster Blader-- [39/350] |
| Level: 7 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 2600 |
| Defense: 2300 |
| Description: The ATK of this card increases by 500 points for every Dragon-Type |
| monster on your opponent's side of the field and Graveyard. |
|
|
| --Ceremonial Bell-- [43/350] |
| Level: 3 |
| Attribute: Light |
| Type: Spellcaster |
| Attack: 0 |
| Defense: 1850 |
| Description: As long as this card remains face-up on the field, you and your |
| opponent must show your respective hands to each other. |
|
|
| --Copycat-- [50/350] |
| Level: 1 |
| Attribute: Light |
| Type: Spellcaster |
| Attack: 0 |
| Defense: 0 |
| Description: When this card is Summoned (including Special Summon) it adopts |
| the original ATK and DEF of 1 opponent's monster. |
|
|
| --Crimson Sentry-- [51/350] |
| Level: 4 |
| Attribute: Fire |
| Type: Warrior |
| Attack: 1500 |
| Defense: 1200 |
| Description: Offer this face-up card as a Tribute to return 1 of your monsters |
| destroyed in battle during this turn to the bottom of your Deck. |
|
|
| --Cure Mermaid-- [52/350] |
| Level: 4 |
| Attribute: Water |
| Type: Fish |
| Attack: 1500 |
| Defense: 800 |
| Description: As long as this card remains face-up on your side of the field, |
| increase your Life Points by 800 points during each of your |
| Standby Phases. |
|
|
| --Cyber-Stein-- [55/350] |
| Level: 2 |
| Attribute: Dark |
| Type: Machine |
| Attack: 700 |
| Defense: 500 |
| Description: At the cost of 5000 of your own Life Points, you can Special |
| Summon 1 Fusion Monster from your Fusion Deck in face-up Attack |
| Position. |
|
|
| --Dancing Fairy-- [58/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Fairy |
| Attack: 1700 |
| Defense: 1000 |
| Description: As long as this card remains on your side of the field in face-up |
| Defense Position, increase your Life Points by 1000 points during |
| each of your Standby Phases. |
|
|
| --Dark Magician Girl-- [62/350] |
| Level: 6 |
| Attribute: Dark |
| Type: Spellcaster |
| Attack: 2000 |
| Defense: 1700 |
| Description: This card's ATK increases by 300 points for every "Dark Magician" |
| or "Magician of Black Chaos" in either player's Graveyard. |
|
|
| --Dark Necrofear-- [63/350] |
| Level: 8 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 2200 |
| Defense: 2800 |
| Description: This card can only be Special Summoned by removing 3 Fiend-Type |
| monsters in your Graveyard from play. When this card is destroyed |
| in battle or by your opponent's card effect, it is treated as an |
| Equip Spell Card at the end of the turn. Equip 1 of your |
| opponent's monsters with this card. As long as it is equipped |
| with this card, you control the equipped monster. |
|
|
| --Dark Zebra-- [65/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Beast |
| Attack: 1800 |
| Defense: 400 |
| Description: If this is the only card in your control during your Standby |
| Phase, it is automatically placed in Defense Position. You cannot |
| change the position of this card during the same turn. |
|
|
| --Dark-Eyes Illusionist-- [66/350] |
| Level: 2 |
| Attribute: Dark |
| Type: Spellcaster |
| Attack: 0 |
| Defense: 1400 |
| Description: FLIP: As long as this card remains on the field, 1 designated |
| monster cannot attack. |
|
|
| --Deepsea Warrior-- [70/350] |
| Level: 5 |
| Attribute: Water |
| Type: Warrior |
| Attack: 1600 |
| Defense: 1800 |
| Description: When "Umi" is face-up on the field, this card is unaffected by |
| any Spell Cards. |
|
|
| --Dimensional Warrior-- [74/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 1200 |
| Defense: 1000 |
| Description: When this card Attacks or is attacked, both this card and the |
| opposing monster are removed from play and cannot return during |
| that current Duel. |
|
|
| --Dreamsprite-- [79/350] |
| Level: 2 |
| Attribute: Light |
| Type: Plant |
| Attack: 300 |
| Defense: 200 |
| Description: When attacked by your opponent's monster, select another 1 of |
| your Monster Cards and designate it as the attack's target, then |
| calculate damage. |
|
|
| --Drill Bug-- [80/350] |
| Level: 2 |
| Attribute: Earth |
| Type: Insect |
| Attack: 1100 |
| Defense: 200 |
| Description: When this card inflicts damage to your opponent's Life Points, |
| you may take 1 "Parasite Paracide" card from your Deck, shuffle |
| the Deck, and place "Parasite Paracide" face-down on top of the |
| Deck. |
|
|
| --Electromagnetic Bagworm-- [87/350] |
| Level: 3 |
| Attribute: Light |
| Type: Insect |
| Attack: 200 |
| Defense: 1400 |
| Description: FLIP: Gives you control of one of your opponent's Machine-Type |
| monsters until your next End Phase. Any monster which destroys |
| this card during battle has ATK and DEF reduced by 500 points. |
|
|
| --Fairy Guardian-- [92/350] |
| Level: 3 |
| Attribute: Wind |
| Type: Fairy |
| Attack: 1000 |
| Defense: 1000 |
| Description: Offer this face-up card as a Tribute to return 1 Spell Card sent |
| to your Graveyard by your opponent during this turn to the bottom |
| of your Deck. |
|
|
| --Fire Princess-- [95/350] |
| Level: 4 |
| Attribute: Fire |
| Type: Pyro |
| Attack: 1300 |
| Defense: 1500 |
| Description: Inflict 500 points of Direct Damage to your opponent's Life Points |
| each time you increase your own Life Points. |
|
|
| --Fire Sorcerer-- [96/350] |
| Level: 4 |
| Attribute: Fire |
| Type: Spellcaster |
| Attack: 1000 |
| Defense: 1500 |
| Description: FLIP: Randomly select 2 cards from your hand and remove them from |
| play to inflict 800 points of Direct Damage to your opponent's Life |
| Points. |
|
|
| --Flash Assailant-- [101/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 2000 |
| Defense: 2000 |
| Description: Decrease the ATK and DEF of this card by 400 points for every |
| card in your hand. |
|
|
| --Flying Kamakiri #1-- [103/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Insect |
| Attack: 1400 |
| Defense: 900 |
| Description: When this card is sent to the Graveyard as a result of battle, you |
| may select 1 WIND monster with an ATK of 1500 or less from your |
| Deck and Special Summon it to the field in face-up Attack Position |
| (no Tribute is required for monsters of Level 5 or more). The Deck |
| is then shuffled. |
|
|
| --Garuda the Wind Spirit-- [113/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Winged Beast |
| Attack: 1600 |
| Defense: 1200 |
| Description: This monster can only be Special Summoned by removing 1 WIND |
| monster in your Graveyard from play. As long as this monster |
| remains face-up on the field, you may change the battle position |
| of 1 of your opponent's face-up Monster Cards at each End Phase |
| of your opponent's turn. |
|
|
| --Gearfried the Iron Knight-- [115/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 1800 |
| Defense: 1600 |
| Description: Any Equip Card this card is equipped with is automatically |
| destroyed. |
|
|
| --Giant Germ-- [117/350] |
| Level: 2 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 1000 |
| Defense: 100 |
| Description: When this card is sent to the Graveyard as a result of battle, |
| inflict 500 points of Direct Damage to your opponent's Life Points. |
| You can also take cards of the same name from your Deck and Special |
| Summon them to the field in face-up Attack Position. The Deck is |
| then shuffled. |
|
|
| --Giant Rat-- [118/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Beast |
| Attack: 1400 |
| Defense: 1450 |
| Description: When this card is sent to the Graveyard as a result of battle, you |
| may select 1 EARTH monster with an ATK of 1500 or less from your |
| Deck and Special Summon it to the field (no Tribute is required for |
| monsters of Level 5 or more). The Deck is then shuffled. |
|
|
| --Gilasaurus-- [121/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Dinosaur |
| Attack: 1400 |
| Defense: 400 |
| Description: You may treat the Normal Summon of this card as a Special Summon. |
| If you select Special Summon, your opponent may select a Monster |
| Card from his/her Graveyard and Special Summon the monster to the |
| field. |
|
|
| --Goblin Attack Force-- [123/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 2300 |
| Defense: 0 |
| Description: When this card attacks, it is changed to Defense Position at the |
| end of the Battle Phase. This position cannot be changed during |
| your next turn. |
|
|
| --Greenkappa-- [130/350] |
| Level: 3 |
| Attribute: Dark |
| Type: Warrior |
| Attack: 650 |
| Defense: 900 |
| Description: FLIP: Select 2 face-down Spell or Trap Cards on the field and |
| destroy them. |
|
|
| --Harpie's Pet Dragon-- [138/350] |
| Level: 7 |
| Attribute: Wind |
| Type: Dragon |
| Attack: 2000 |
| Defense: 2500 |
| Description: Increases the ATK and DEF of this card by 300 points for each |
| face-up "Harpie Lady" on the field. |
|
|
| --Hayabusa Knight-- [139/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 1000 |
| Defense: 700 |
| Description: This monster can attack twice during the same Battle Phase. |
|
|
| --Hysteric Fairy-- [143/350] |
| Level: 4 |
| Attribute: Light |
| Type: Fairy |
| Attack: 1800 |
| Defense: 500 |
| Description: Offer 2 monsters on your side of the field as a Tribute to |
| increase your Life Points by 1000 points. Monsters used for a |
| Tribute Summon or that are offered as Tributes due to other cards' |
| effects are excluded. |
|
|
| --Insect Queen-- [149/350] |
| Level: 7 |
| Attribute: Earth |
| Type: Insect |
| Attack: 2200 |
| Defense: 2400 |
| Description: This card cannot attack unless you offer 1 of your monsters on |
| the field as a Tribute. The ATK of this card increases by 200 |
| points for each Insect-Type monster on the field. When this card |
| destroys an enemy monster, you can place an "Insect Monster Token" |
| (face-up Attack Position/Insect-Type/EARTH/1 Star/ATK 100/DEF 100) |
| on the field at the end of your turn. |
|
|
| --Insect Soldiers of the Sky-- [150/350] |
| Level: 3 |
| Attribute: Wind |
| Type: Insect |
| Attack: 1000 |
| Defense: 800 |
| Description: The ATK of this card increases by 1000 points whenever it attacks |
| a WIND monster. |
|
|
| --Jinzo-- [156/350] |
| Level: 6 |
| Attribute: Dark |
| Type: Machine |
| Attack: 2400 |
| Defense: 1500 |
| Description: As long as this card remains face-up on the field, all Trap Cards |
| cannot be activated. The effects of all face-up Trap Cards are |
| also negated. |
|
|
| --Jowgen the Spiritualist-- [157/350] |
| Level: 3 |
| Attribute: Light |
| Type: Spellcaster |
| Attack: 200 |
| Defense: 1300 |
| Description: Randomly discard 1 card from your hand to the Graveyard to destroy |
| all Special Summoned monsters on the field. In addition, as long |
| as this card remains face-up on the field, no monsters can be |
| Special Summoned. |
|
|
| --Karate Man-- [159/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 1000 |
| Defense: 1000 |
| Description: Once per turn, the original ATK of this card can be doubled. When |
| this effect is applied, the card is immediately destroyed at the |
| end of the turn. |
|
|
| --Kinetic Soldier-- [160/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Machine |
| Attack: 1350 |
| Defense: 1800 |
| Description: When this card battles with a Warrior-Type monster, increase the |
| ATK and DEF of this monster by 2000 points only during damage |
| calculation. |
|
|
| --Kiseitai-- [161/350] |
| Level: 2 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 300 |
| Defense: 800 |
| Description: When your opponent's monster attacks this card in face-down Defense |
| Position, the attacking monster is equipped with this card (damage |
| calculations are canceled). Treat this card as an Equip Spell Card. |
| During each of your opponent's Standby Phases, increase your Life |
| Points by half of the ATK of the monster equipped with this card. |
|
|
| --Kotodama-- [162/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Fairy |
| Attack: 0 |
| Defense: 1600 |
| Description: As long as this card remains face-up on the field, monsters of the |
| same name cannot exist on the field at the same time (face-down |
| cards not included). If a card of the same name is summoned in a |
| later turn, that card is destroyed. If 2 cards of the same name |
| are played at the same time, both cards are destroyed. |
|
|
| --Kycoo the Ghost Destroyer-- [164/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Spellcaster |
| Attack: 1800 |
| Defense: 700 |
| Description: Each time this card inflicts battle damage to your opponent's Life |
| Points, you can remove up to 2 cards in your opponent's Graveyard |
| from play. In addition as long as this card remains face-up on the |
| field, your opponent cannot remove any cards in either Graveyard |
| from play. |
|
|
| --Lady Assailant of Flames-- [165/350] |
| Level: 4 |
| Attribute: Fire |
| Type: Pyro |
| Attack: 1500 |
| Defense: 1000 |
| Description: FLIP: Remove 3 cards from the top of your Deck from play to inflict |
| 800 points of Direct Damage to your opponent's Life Points. |
|
|
| --Lady Panther-- [166/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Beast-Warrior |
| Attack: 1400 |
| Defense: 1300 |
| Description: Offer this face-up card as a Tribute to return 1 of your monsters |
| destroyed in battle during this turn to the top of your Deck. |
|
|
| --Lord of D.-- [175/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Spellcaster |
| Attack: 1200 |
| Defense: 1100 |
| Description: All Dragon-Type monsters cannot be targeted by Spell Cards, Trap |
| Cards, or other effects that specifically designate a target while |
| this card is face-up on the field. |
|
|
| --Machine King-- [176/350] |
| Level: 6 |
| Attribute: Earth |
| Type: Machine |
| Attack: 2200 |
| Defense: 2000 |
| Description: Increase the ATK of this card by 100 points for each face-up |
| Machine-Type monster on the field. |
|
|
| --Mad Sword Beast-- [177/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Dinosaur |
| Attack: 1400 |
| Defense: 1200 |
| Description: When this card attacks with an ATK that is higher than the DEF of |
| your opponent's Defense Position monster, inflict the difference |
| as Battle Damage to your opponent's Life Points. |
|
|
| --Manga Ryu-Ran-- [189/350] |
| Level: 7 |
| Attribute: Fire |
| Type: Dragon |
| Attack: 2200 |
| Defense: 2600 |
| Description: This card cannot be summoned unless "Toon World" is on the field. |
| This card cannot attack in the same turn that it is summoned. Pay |
| 500 Life Points each time this monster attacks. When "Toon World" |
| is destroyed, this card is also destroyed. If your opponent |
| doesn't control a Toon monster on the field, this card may |
| inflict Direct Damage to your opponent's Life Points. If a Toon |
| monster is on your opponent's side of the field, your attacks |
| must target the Toon monster. |
|
|
| --Marie the Fallen One-- [190/350] |
| Level: 5 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 1700 |
| Defense: 1200 |
| Description: As long as this card exists in your Graveyard, increase your Life |
| Points by 200 points during each of your Standby Phases. |
|
|
| --Maryokutai-- [191/350] |
| Level: 3 |
| Attribute: Water |
| Type: Aqua |
| Attack: 900 |
| Defense: 900 |
| Description: The effect of this card can only be applied during your |
| opponent's turn. When your opponent activates a Spell Card, offer |
| this face-up card as a Tribute to negate the activation of the |
| Spell Card and destroy it. |
|
|
| --Morphing Jar #2-- [208/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Rock |
| Attack: 800 |
| Defense: 700 |
| Description: FLIP: Return all Monster Cards on the field to their respective |
| Decks and shuffle them. You and your opponent then pick up |
| cards until you both have the same number of Monster Cards |
| (Level 4 or lower) that were returned to each Deck. Special |
| Summon the monsters on the field in face-down Defense Position. |
| Any other cards picked up are discarded to the Graveyard. |
|
|
| --Mother Grizzly-- [209/350] |
| Level: 4 |
| Attribute: Water |
| Type: Beast-Warrior |
| Attack: 1400 |
| Defense: 1000 |
| Description: When this card is sent to the Graveyard as a result of battle, |
| you may select 1 WATER monster with an ATK of 1500 or less from |
| your Deck and Special Summon it to the field in face-up Attack |
| Position (no Tribute is required for monsters of Level 5 or |
| more). The Deck is then shuffled. |
|
|
| --Muka Muka-- [212/350] |
| Level: 2 |
| Attribute: Earth |
| Type: Rock |
| Attack: 600 |
| Defense: 300 |
| Description: Increase the ATK and DEF of this card by 300 points for every |
| card in your hand. |
|
|
| --Mysterious Puppeteer-- [214/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 1000 |
| Defense: 1500 |
| Description: As long as this card remains face-up on the field, the Life |
| Points of this card's controller increase by 500 points for |
| each additional monster summoned (excluding Special Summon, but |
| including your opponent's monsters). |
|
|
| --Mystic Lamp-- [216/350] |
| Level: 1 |
| Attribute: Dark |
| Type: Spellcaster |
| Attack: 400 |
| Defense: 300 |
| Description: This monster may attack your opponent's Life Points directly. |
|
|
| --Mystic Tomato-- [218/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Plant |
| Attack: 1400 |
| Defense: 1100 |
| Description: When this card is sent to the Graveyard as a result of battle, |
| you may select 1 DARK monster with an ATK of 1500 or less from |
| your Deck and Special Summon it to the field (no Tribute is |
| required for monsters of Level 5 or more). The Deck is then |
| shuffled. |
|
|
| --Nimble Momonga-- [221/350] |
| Level: 2 |
| Attribute: Earth |
| Type: Beast |
| Attack: 1000 |
| Defense: 100 |
| Description: When this card is sent to the Graveyard as a result of battle, |
| increase your Life Points by 1000 points. You can also take |
| cards of the same name from your Deck and Special Summon them |
| to the field in face-down Defense Position. The Deck is then |
| shuffled. |
|
|
| --Nuvia the Wicked-- [225/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 2000 |
| Defense: 800 |
| Description: If this monster is Summoned by a Normal Summon, it is destroyed. |
| The ATK of this card is decreased by 200 points for each monster |
| on your opponent's side of the field. |
|
|
| --Panther Warrior-- [231/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Beast-Warrior |
| Attack: 2000 |
| Defense: 1600 |
| Description: This card cannot attack unless you offer 1 of your monsters on |
| the field as a Tribute. |
|
|
| --Parasite Paracide-- [232/350] |
| Level: 2 |
| Attribute: Earth |
| Type: Insect |
| Attack: 500 |
| Defense: 300 |
| Description: FLIP: Put this card face-up in your opponent's Deck and shuffle |
| it. When your opponent draws this card, it is immediately |
| Special Summoned on your opponent's side of the field face-up |
| in Defense Position and inflicts 1000 points of Direct Damage to |
| your opponent's Life Points. From this point, all face-up |
| Monster Cards on your opponent's side of the field are treated |
| as Insect-Type monsters as long as this card remains face-up on |
| the field. |
|
|
| --Patrol Robo-- [233/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Machine |
| Attack: 1100 |
| Defense: 900 |
| Description: During your Standby Phase, you can look at 1 face-down card |
| that's been Set by your opponent as long as this card remains |
| face-up on the field. |
|
|
| --Penguin Soldier-- [234/350] |
| Level: 2 |
| Attribute: Water |
| Type: Aqua |
| Attack: 750 |
| Defense: 500 |
| Description: FLIP: You can return up to 2 Monster Cards from the field to |
| the owner's hand. |
|
|
| --Perfectly Ultimate Great Moth-- [235/350] |
| Level: 8 |
| Attribute: Earth |
| Type: Insect |
| Attack: 3500 |
| Defense: 3000 |
| Description: This monster is summoned by offering "Petit Moth" as a Tribute |
| on the 6th of your turns after it has been equipped with |
| "Cocoon of Evolution". |
|
|
| --Red-Eyes Black Metal Dragon-- [244/350] |
| Level: 8 |
| Attribute: Dark |
| Type: Machine |
| Attack: 2800 |
| Defense: 2400 |
| Description: This card can only be Special Summoned from the Deck to the |
| field by offering "Red-Eyes B. Dragon" equipped with "Metalmorph" |
| as a Tribute. Your Deck is then shuffled. |
|
|
| --Red-Moon Baby-- [245/350] |
| Level: 3 |
| Attribute: Dark |
| Type: Zombie |
| Attack: 700 |
| Defense: 1000 |
| Description: A monster destroyed by this card can be Special Summoned in |
| face-up Attack or Defense Position at the end of the Battle |
| Phase to your side of the field. |
|
|
| --Revival Jam-- [248/350] |
| Level: 4 |
| Attribute: Water |
| Type: Aqua |
| Attack: 1500 |
| Defense: 500 |
| Description: When this card is sent to the Graveyard as a result of battle, |
| you can Special Summon this card in face-up Defense Position at |
| your next Standby Phase by paying 1000 Life Points. This must be |
| declared when the monster is destroyed. You cannot change its |
| position during the same turn it is Special Summoned in this way. |
|
|
| --Rigras Leever-- [249/350] |
| Level: 3 |
| Attribute: Fire |
| Type: Plant |
| Attack: 1600 |
| Defense: 100 |
| Description: FLIP: Each player selects a card from the other's hand and |
| discards it. Any monster destroying this card during battle loses |
| 500 points from its ATK and DEF. |
|
|
| --Rocket Warrior-- [252/350] |
| Level: 4 |
| Attribute: Light |
| Type: Warrior |
| Attack: 1500 |
| Defense: 1300 |
| Description: The effect of this card can only be applied during the Battle |
| Phase of your own turn. Any damage this monster takes is reduced |
| to 0. Any monster attacked by this card has its ATK decreased |
| by 500 points until the end of that turn. |
|
|
| --Sangan-- [255/350] |
| Level: 3 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 1000 |
| Defense: 600 |
| Description: When this card is sent from the field to the Graveyard, move 1 |
| monster with an ATK of 1500 or less from your Deck to your hand. |
| Your Deck is then shuffled. |
|
|
| --Shining Angel-- [265/350] |
| Level: 4 |
| Attribute: Light |
| Type: Fairy |
| Attack: 1400 |
| Defense: 800 |
| Description: When this card is sent to the Graveyard as a result of battle, |
| you can select 1 LIGHT monster with an ATK of 1500 or less from |
| your Deck and Special Summon it to the field in face-up Attack |
| Position (no Tribute is required for monsters of Level 5 or more). |
| The Deck is then shuffled. |
|
|
| --Sinister Serpent-- [266/350] |
| Level: 1 |
| Attribute: Water |
| Type: Reptile |
| Attack: 300 |
| Defense: 250 |
| Description: During your Standby Phase, if a "Sinister Serpent" exists in your |
| Graveyard, you can return the "Sinister Serpent" to your hand. |
|
|
| --Skelengel-- [267/350] |
| Level: 2 |
| Attribute: Light |
| Type: Fairy |
| Attack: 900 |
| Defense: 400 |
| Description: FLIP: You can draw 1 card from your deck. |
|
|
| --Slate Warrior-- [272/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Fiend |
| Attack: 1900 |
| Defense: 400 |
| Description: FLIP: Increase the ATK/DEF of this card by 500 points. Any |
| monster that destroys this card must decrease its ATK and DEF |
| by 500 points. |
|
|
| --Sonic Bird-- [278/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Winged Beast |
| Attack: 1400 |
| Defense: 1000 |
| Description: When this card is summoned (excluding Special Summon), you |
| may move 1 Ritual Spell Card from your Deck to your hand. The |
| Deck is then shuffled. |
|
|
| --Soul of Purity and Light-- [279/350] |
| Level: 6 |
| Attribute: Light |
| Type: Fairy |
| Attack: 2000 |
| Defense: 1800 |
| Description: This card can only be Special Summoned by removing 2 LIGHT |
| monsters in your Graveyard from play. As long as this card |
| remains face-up on the field, decrease the ATK of all monsters |
| on your opponent's side of the field by 300 points during |
| his/her Battle Phase. |
|
|
| --Spear Cretin-- [282/350] |
| Level: 2 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 500 |
| Defense: 500 |
| Description: FLIP: After this card is flipped, when it is sent to the |
| Graveyard, both you and your opponent select 1 monster from |
| your respective Graveyards and Special Summon it on the field |
| in face-up Attack Position or face-down Defense Position (no |
| Tribute is required for monsters of Level 5 or more). |
|
|
| --Spirit of Flames-- [286/350] |
| Level: 4 |
| Attribute: Fire |
| Type: Pyro |
| Attack: 1700 |
| Defense: 1000 |
| Description: This card can only be Special Summoned by removing 1 FIRE |
| monster in your Graveyard from play. Increase the ATK of this |
| monster by 300 points during your Battle Phase. |
|
|
| --Spirit of the Breeze-- [287/350] |
| Level: 3 |
| Attribute: Wind |
| Type: Fairy |
| Attack: 0 |
| Defense: 1800 |
| Description: As long as this card remains on your side of the field in |
| face-up Attack Position, increase your Life Points by 1000 |
| points during each of your Standby Phases. |
|
|
| --Summoner of Illusions-- [293/350] |
| Level: 3 |
| Attribute: Light |
| Type: Spellcaster |
| Attack: 800 |
| Defense: 900 |
| Description: FLIP: Offer 1 monster on your side of the field as a Tribute |
| (excluding this monster). Special Summon 1 Fusion Monster |
| Card from your Fusion Deck. The Fusion Monster is destroyed |
| at the end of the turn this card is activated. |
|
|
| --Supply-- [294/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 1300 |
| Defense: 800 |
| Description: FLIP: Return 2 Fusion-Material monsters that were sent to the |
| Graveyard as a result of a Fusion Summon to your hand. |
|
|
| --Sword Hunter-- [295/350] |
| Level: 7 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 2450 |
| Defense: 1700 |
| Description: A monster destroyed by this card becomes an Equip Spell Card. |
| Equip "Sword Hunter" with the card to increase the ATK of |
| this monster by 200 points. The equipped card remains on the |
| field until this card is destroyed. |
|
|
| --The Forgiving Maiden-- [304/350] |
| Level: 4 |
| Attribute: Light |
| Type: Fairy |
| Attack: 850 |
| Defense: 2000 |
| Description: Offer this face-up card as a Tribute to return 1 of your |
| monsters destroyed in battle during this turn to your hand. |
|
|
| --The Immortal of Thunder-- [306/350] |
| Level: 4 |
| Attribute: Light |
| Type: Thunder |
| Attack: 1500 |
| Defense: 1300 |
| Description: FLIP: You gain 3000 Life Points. After this card is flipped, |
| you lose 5000 Life Points when it is sent from the field to |
| the Graveyard. |
|
|
| --The Legendary Fisherman-- [308/350] |
| Level: 5 |
| Attribute: Water |
| Type: Warrior |
| Attack: 1850 |
| Defense: 1600 |
| Description: When "Umi" is face-up on the field, this card is unaffected |
| by any Spell Cards and cannot be attacked by your opponent's |
| monsters. |
|
|
| --The Rock Spirit-- [312/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Rock |
| Attack: 1700 |
| Defense: 1000 |
| Description: This monster can only be Special Summoned by removing 1 EARTH |
| monster in your Graveyard from play. Increase the ATK of this |
| monster by 300 points during your opponent's Battle Phase. |
|
|
| --The Unfriendly Amazon-- [315/350] |
| Level: 4 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 2000 |
| Defense: 1000 |
| Description: Offer 1 of your monsters on the field as a Tribute (excluding |
| this monster) during each of your Standby Phases. If you cannot, |
| this card is destroyed. Monsters used for a Tribute Summon or |
| that are offered as Tributes due to other cards' effects are |
| excluded. |
|
|
| --The Wicked Worm Beast-- [316/350] |
| Level: 3 |
| Attribute: Earth |
| Type: Beast |
| Attack: 1400 |
| Defense: 700 |
| Description: This card is returned to your hand at the end of your turn. |
|
|
| --Time Wizard-- [323/350] |
| Level: 2 |
| Attribute: Light |
| Type: Spellcaster |
| Attack: 500 |
| Defense: 400 |
| Description: Toss a coin and call Heads or Tails. If you call it right, your |
| opponent's monsters on the field are destroyed. If you call it |
| wrong, your own monsters on the field are destroyed and you |
| lose Life Points equal to half the total ATK of the destroyed |
| monsters. This card can be used only during your own turn, once |
| per turn. |
|
|
| --Toon Mermaid-- [324/350] |
| Level: 4 |
| Attribute: Water |
| Type: Aqua |
| Attack: 1400 |
| Defense: 1500 |
| Description: This card cannot be summoned unless "Toon World" is on the |
| field. This card cannot attack in the same turn that it is |
| summoned. Pay 500 Life Points each time this monster attacks. |
| When "Toon World" is destroyed, this card is also destroyed. If |
| your opponent doesn't control a Toon monster on the field, this |
| card may inflict Direct Damage to your opponent's Life Points. |
| If a Toon monster is on your opponent's side of the field, your |
| attacks must target the Toon monster. |
|
|
| --Toon Summoned Skull-- [325/350] |
| Level: 6 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 2500 |
| Defense: 1200 |
| Description: This card cannot be summoned unless "Toon World" is on the |
| field. This card cannot attack in the same turn that it is |
| summoned. Pay 500 Life Points each time this monster attacks. |
| When "Toon World" is destroyed, this card is also destroyed. If |
| your opponent doesn't control a Toon monster on the field, this |
| card may inflict Direct Damage to your opponent's Life Points. |
| If a Toon monster is on your opponent's side of the field, your |
| attacks must target the Toon monster. |
|
|
| --Tornado Bird-- [327/350] |
| Level: 4 |
| Attribute: Wind |
| Type: Winged Beast |
| Attack: 1100 |
| Defense: 1000 |
| Description: FLIP: Return 2 Spell or Trap Cards on the field to the hands of |
| their owner. |
|
|
| --Total Defense Shogun-- [330/350] |
| Level: 6 |
| Attribute: Dark |
| Type: Warrior |
| Attack: 1550 |
| Defense: 2500 |
| Description: When this card is summoned (excluding Special Summon), it is |
| placed on the field in Defense Position. This card can attack |
| without being shifted to Attack Position. Damage results are |
| calculated normally. |
|
|
| --UFO Turtle-- [335/350] |
| Level: 4 |
| Attribute: Fire |
| Type: Machine |
| Attack: 1400 |
| Defense: 1200 |
| Description: When this card is sent to the Graveyard as a result of battle, |
| you may select 1 FIRE monster with an ATK of 1500 or less from |
| your Deck and Special Summon it to the field in face-up Attack |
| Position (no Tribute is required for monsters of Level 5 or |
| more). The Deck is then shuffled. |
|
|
| --Valkyrion the Magna Warrior-- [339/350] |
| Level: 8 |
| Attribute: Earth |
| Type: Rock |
| Attack: 3500 |
| Defense: 3850 |
| Description: This card can only be Special Summoned by offering "Alpha the |
| Magnet Warrior", "Beta the Magnet Warrior", and "Gamma the |
| Magnet Warrior" from your hand or the field as a Tribute. If |
| "Alpha the Magnet Warrior", "Beta the Magnet Warrior", and |
| "Gamma the Magnet Warrior" exist in the Graveyard, you can |
| offer this card as a Tribute to Special Summon these 3 cards |
| to the field. |
|
|
| --Wall Shadow-- [341/350] |
| Level: 7 |
| Attribute: Dark |
| Type: Warrior |
| Attack: 1600 |
| Defense: 3000 |
| Description: You cannot Normal Summon this monster. This card can only be |
| Special Summoned by offering "Labyrinth Wall" equipped with |
| "Magical Labyrinth" as a Tribute. No other Tribute Monsters |
| are necessary. |
|
|
| --Witch of the Black Forest-- [345/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Spellcaster |
| Attack: 1100 |
| Defense: 1200 |
| Description: When this card is sent from the field to the Graveyard, move 1 |
| monster with a DEF of 1500 or less from your Deck to your hand. |
| Your Deck is then shuffled. |
|
|
| --Zombyra the Dark-- [350/350] |
| Level: 4 |
| Attribute: Dark |
| Type: Warrior |
| Attack: 2100 |
| Defense: 500 |
| Description: This card cannot attack a player directly. Each time this card |
| destroy a monster in battle, decrease the ATK of this card by |
| 200 points. |
|
|
| ---------------------------------------------- |
| 3.3 Fusion Monster Cards |
| ---------------------------------------------- |
|
|
| --Alligator's Sword Dragon-- [4/350] |
| Level: 5 |
| Attribute: Wind |
| Type: Dragon |
| Attack: 1700 |
| Defense: 1500 |
| Description: "Baby Dragon" + Alligator's Sword". You can Inflict Direct |
| Damage to your opponent's Life Points with this card if the only |
| Attributes of Monster Cards on your opponent's side of the field |
| are EARTH, WATER or FIRE. |
|
|
| --B. Skull Dragon-- [16/350] |
| Level: 9 |
| Attribute: Dark |
| Type: Dragon |
| Attack: 3200 |
| Defense: 2500 |
| Description: "Summoned Skull" + "Red-Eyes B. Dragon" |
|
|
| --Chimera the Flying Mythical Beast-- [46/350] |
| Level: 6 |
| Attribute: Wind |
| Type: Beast |
| Attack: 2100 |
| Defense: 1800 |
| Description: "Gazelle the King of Mythical Beasts" + "Berfomet". When this card |
| is destroyed, you can Special Summon either "Gazelle the King of |
| Mythical Beasts" or "Berfomet" from your Graveyard, and place it |
| on the field face-up in either Attack or Defense position. |
|
|
| --Flame Swordsman-- [100/350] |
| Level: 5 |
| Attribute: Fire |
| Type: Warrior |
| Attack: 1800 |
| Defense: 1600 |
| Description: "Flame Manipulator" + "Masaki the Legendary Swordsman" |
|
|
| --Humanoid Worm Drake-- [142/350] |
| Level: 7 |
| Attribute: Water |
| Type: Aqua |
| Attack: 2200 |
| Defense: 2000 |
| Description: "Worm Drake" + "Humanoid Slime" |
|
|
| --Kaminari Attack-- [158/350] |
| Level: 5 |
| Attribute: Wind |
| Type: Thunder |
| Attack: 1900 |
| Defense: 1400 |
| Description: "Ocubeam" + "Mega Thunderball" |
|
|
| --St. Joan-- [289/350] |
| Level: 7 |
| Attribute: Light |
| Type: Fairy |
| Attack: 2800 |
| Defense: 2000 |
| Description: "The Forgiving Maiden" + "Marie the Fallen One" |
|
|
| --The Last Warrior from Another Planet-- [307/350] |
| Level: 7 |
| Attribute: Earth |
| Type: Warrior |
| Attack: 2350 |
| Defense: 2300 |
| Description: "Zombyra the Dark" + "Maryokutai". When this card is Special |
| Summoned, destroy all mosnters on your side of the field except |
| this card. As long as this card remains face-up on the field, both |
| player cannot Summon (including Flip Summon or Special SUmmon) any |
| monster. |
|
|
| --Thousand Dragon-- [317/350] |
| Level: 7 |
| Attribute: Wind |
| Type: Dragon |
| Attack: 2400 |
| Defense: 2000 |
| Description: "Time Wizard" + "Baby Dragon" |
|
|
| ---------------------------------------------- |
| 3.4 Ritual Monster Cards |
| ---------------------------------------------- |
|
|
| --Magician of Black Chaos-- [186/350] |
| Level: 8 |
| Attribute: Dark |
| Type: Spellcaster |
| Attack: 2800 |
| Defense: 2600 |
| Description: This monster can only be Ritual Summoned with the Ritual Spell |
| Card, "Dark Magic Ritual". You must also offer monsters whose |
| total Level Stars equal 8 or more as a Tribute from the field |
| or your hand. |
|
|
| --The Masked Beast-- [309/350] |
| Level: 8 |
| Attribute: Dark |
| Type: Fiend |
| Attack: 3200 |
| Defense: 1800 |
| Description: This monster can only be Ritual Summoned with the Ritual Spell |
| Card, "Curse of the Masked Beast". You must also offer monsters |
| whose total Level Stars equal 8 or more as a Tribute from the |
| field or your hand. |
|
|
|
|
| ---------------------------------------------- |
| 3.5 Spell Cards |
| ---------------------------------------------- |
|
|
| --7 Completed-- [2/350] |
| Type: Equip |
| Description: A Machine-Type monster equipped with this card increases |
| either its ATK or DEF by 700 points. You cannot change your |
| choice as long as this card remains face-up on the field. |
|
|
| --Bait Doll-- [19/350] |
| Type: Normal |
| Description: Force the activation of 1 face-down Trap Card. If the timing |
| of the activation of the Trap Card is incorrect, negate the |
| effect and destroy it. If it is not a Trap Card, it is |
| returned to its original position. After this card is |
| activated, it is placed into the Deck (not the Graveyard). |
| The Deck is then shuffled. |
|
|
| --Blue Medicine-- [31/350] |
| Type: Normal |
| Description: Increase your Life Points by 400 points. |
|
|
| --Burning Land-- [37/350] |
| Type: Continuous |
| Description: Destroys all Field Spell Cards on the field. In addition, both |
| players take 500 points of Direct Damage during each of their |
| respective Standby Phases. |
|
|
| --Burning Spear-- [38/350] |
| Type: Equip |
| Description: A FIRE monster equipped with this card increases its ATK by 400 |
| points and decreases its DEF by 200 points. |
|
|
| --Card of Safe Return-- [41/350] |
| Type: Continuous |
| Description: When a monster is Special Summoned to the field from your |
| Graveyard, you can draw 1 card from your Deck. |
|
|
| --Change of Heart-- [45/350] |
| Type: Normal |
| Description: Select and control 1 opposing monster (regardless of position) on |
| the field until the end of your turn. |
|
|
| --Chosen One-- [47/350] |
| Type: Normal |
| Description: Select 1 Monster Card and 2 non-Monster Cards from your hand. |
| Your opponent randomly selects 1 of the 3 cards. If it is the |
| Monster Card, it is immediately Special Summoned in face-up Attack |
| or Defense Position and the remaining 2 cards are sent to the |
| Graveyard. If it is not a Monster Card, all 3 cards are sent to |
| the Graveyard. |
|
|
| --Cold Wave-- [48/350] |
| Type: Normal |
| Description: This card can only be activated at the start of Main Phase 1. |
| Until your next Draw Phase, neither you nor your opponent can |
| activate or Set any Spell or Trap Cards. |
|
|
| --Curse of the Masked Beast-- [53/350] |
| Type: Ritual |
| Description: This card is used to Ritual Summon "The Masked Beast". You must |
| also offer monsters whose total Level Stars equal 8 or more as a |
| Tribute from the field or your hand. |
|
|
| --Cyclon Laser-- [57/350] |
| Type: Equip |
| Description: This card can only be used to equip "Gradius". Increases the ATK |
| of "Gradius" by 300 points. When "Gradius" attacks with an ATK |
| that is higher than the DEF of your opponent's Defense Position |
| monster, inflict the difference as Battle Damage to your |
| opponent's Life Points. |
|
|
| --Dark Magic Curtain-- [60/350] |
| Type: Normal |
| Description: When this card is activated, you cannot summon any monster in the |
| same turn (including Flip Summon and Special Summon). You can |
| Special Summon 1 "Dark Magician" from your Deck at the cost of |
| half your Life Points. |
|
|
| --Dark Magic Ritual-- [61/350] |
| Type: Ritual |
| Description: This card is used to Ritual Summon "Magician of Black Chaos". You |
| must also offer monsters whose total Level Stars equal 8 or more |
| as a Tribute from the field or your hand. |
|
|
| --De-Fusion-- [71/350] |
| Type: Quick-Play |
| Description: Return 1 Fusion Monster Card on the field to the Fusion Deck. In |
| addition, if all the Fusion-Material monsters for the returned |
| Fusion Monster Card are in your Graveyard, you can Special Summon |
| them all to the field in face-up Attack or Defense Position. |
|
|
| --Delinquent Duo-- [72/350] |
| Type: Normal |
| Description: Pay 1000 Life Points. Randomly select and discard 1 card from |
| your opponent's hand. Your opponent then selects and discards |
| another card from his/her hand. |
|
|
| --Dimensionhole-- [75/350] |
| Type: Normal |
| Description: Remove 1 monster on your side of the field from play until your |
| next Standby Phase. The card still counts towards the 5-card |
| Monster Zone limit. |
|
|
| --Dragonic Attack-- [78/350] |
| Type: Equip |
| Description: This card can only be used to equip Warrior-Type monsters. The |
| equipped monster is treated as Dragon-Type and increases the ATK |
| and DEF of the equipped monster by 500 points. |
|
|
| --Dust Tornado-- [83/350] |
| Type: Normal |
| Description: Destroy 1 Spell or Trap Card on your opponent's side of the field. |
| You can then Set 1 Spell or Trap Card from your hand. This card |
| can only be activated if it is a Quick-Play Spell Card. |
|
|
| --Ekibyo Drakmord-- [86/350] |
| Type: Equip |
| Description: A monster equipped with this card cannot attack. Destroys the |
| equipped monster at the end of the 2nd turn of the player |
| controlling the monster. At that time, this card is returned to |
| the owner's hand. |
|
|
| --Elf's Light-- [88/350] |
| Type: Equip |
| Description: A LIGHT monster equipped with this card increases its ATK by 400 |
| points and decreases its DEF by 200 points. |
|
|
| --Fairy Meteor Crush-- [93/350] |
| Type: Equip |
| Description: When your monster equipped with this card attacks with a ATK |
| that is higher than the DEF of your opponent's Defense Position |
| monster, inflict the difference as Battle Damage to your |
| opponent's Life Points. |
|
|
| --Forest-- [106/350] |
| Type: Field |
| Description: Increases the ATK and DEF of all Insect, Beast, Plant and |
| Beast-Warrior-Type monsters by 200 points. |
|
|
| --Fusion Gate-- [107/350] |
| Type: Field |
| Description: As long as this card remains face-up on the field, a Fusion Monster |
| can be Special Summoned without using "Polymerization". The |
| Fusion-Material monsters used in the Fusion are not sent to the |
| Graveyard, but are removed from play. |
|
|
| --Fusion Sage-- [108/350] |
| Type: Normal |
| Description: Take 1 "Polymerization" from your Deck and add it your hand. The |
| Deck is then shuffled. |
|
|
| --Giant Trunade-- [119/350] |
| Type: Normal |
| Description: Returns all Spell and Trap Cards on the field to the respective |
| owner's hands. |
|
|
| --Graceful Dice-- [124/350] |
| Type: Quick-Play |
| Description: Roll 1 six-sided die. The result is multipled by 100 points and |
| added to the ATK and DEF of all monsters you control until the |
| end of your turn. Monsters summoned after this card's activation |
| are excluded. |
|
|
| --Ground Collapse-- [132/350] |
| Type: Continuous |
| Description: Select 2 Monster Card Zones on the field (you cannot select a |
| zone occupied by a Monster Card). The selected zones cannot be |
| used as long as this card remains face-up on the field. |
|
|
| --Gust Fan-- [135/350] |
| Type: Equip |
| Description: A WIND monster equipped with this card increases its ATK by 400 |
| points and decreases its DEF by 200 points. |
|
|
| --Harpie's Feather Duster-- [137/350] |
| Type: Normal |
| Description: Destroys all your opponent's Spell and Trap Cards on the field. |
|
|
| --Infinite Cards-- [145/350] |
| Type: Continuous |
| Description: As long as this card remains face-up on the field, there is no |
| limit to the number of cards in both players' hands. |
|
|
| --Insect Barrier-- [147/350] |
| Type: Continuous |
| Description: Your opponent's Insect-Type monsters cannot attack as long as |
| this card remains face-up on the field. |
|
|
| --Insect Imitation-- [148/350] |
| Type: Normal |
| Description: Offer 1 monster on your side of the field as a Tribute. Select |
| 1 Insect-Type monster from your Deck that is 1 Level higher |
| than the Tribute monster and Special Summon it on the field in |
| face-up Attack Position or face-down Defense Position. The |
| Deck is then shuffled. |
|
|
| --Inspection-- [151/350] |
| Type: Continuous |
| Description: During your opponent's Standby Phase, you can randomly select 1 |
| card in your opponent's hand and look at it at the cost of 500 |
| Life Points. |
|
|
| --Jam Breeding Machine-- [153/350] |
| Type: Continuous |
| Description: During each of your Standby Phases, Special Summon 1 "Slime |
| Token" (face-up Attack Position/Aqua-Type/WATER/LEVEL 1/ATK 500/ |
| DEF 500) to your side of the field. As long as this card remains |
| face-up on the field, you cannot Summon (including Flip Summon |
| and Special Summon) any other monster. |
|
|
| --Last Will-- [167/350] |
| Type: Normal |
| Description: If a monster of yours is sent from the field to the Graveyard |
| during the turn that you've played this card, you can select a |
| monster with an ATK of 1500 points or less from your Deck and |
| play it as a Special Summon. Shuffle the Deck after playing |
| the card. This card is active for 1 turn only. |
|
|
| --Lightning Blade-- [171/350] |
| Type: Equip |
| Description: This card can only be equipped to Warrior-Type monsters. |
| Increases the ATK of the equipped monster by 800 points and |
| decreases the ATK of all WATER monsters on the field by 500 |
| points. |
|
|
| --Limiter Removal-- [173/350] |
| Type: Quick-Play |
| Description: Doubles the ATK of all Machine-Type monsters that are on your |
| side of the field when this card is activated. At the end of |
| this turn, all the monsters affected by this effect are |
| destroyed. |
|
|
| --Mage Power-- [178/350] |
| Type: Equip |
| Description: For every Spell and Trap Card on your side of the field, |
| increase the ATK and DEF of the equipped monster by 500 points. |
|
|
| --Magical Labyrinth-- [184/350] |
| Type: Equip |
| Description: Equip "Labyrinth Wall" with this card. If you offer "Labyrinth |
| Wall" equipped with this card as a Tribute, you can Special |
| Summon "Wall Shadow" from your Deck. |
|
|
| --Makiu-- [188/350] |
| Type: Normal |
| Description: Select either "Summoned Skull" or any Thunder-Type monster. All |
| opponent's monsters with DEF lower than the ATK of the selected |
| card are destroyed. You must skip your Battle Phase during the |
| turn this card is activated. |
|
|
| --Mask of Brutality-- [192/350] |
| Type: Equip |
| Description: A monster equipped with this card increases its ATK by 1000 |
| points and decreases its DEF by 1000 points. Pay 1000 Life |
| Points during each of your Standby Phases. If you cannot, this |
| card is destroyed. |
|
|
| --Mask of Dispel-- [193/350] |
| Type: Continuous |
| Description: Select 1 face-up Spell Card on the field. The controller of |
| the Spell Card must take damage of 500 Life Points during each |
| of his/her Standby Phases. When the selected card is destroyed |
| or removed from the field, this card is also destroyed. |
|
|
| --Mask of the Accursed-- [195/350] |
| Type: Equip |
| Description: The monster equipped with this card cannot attack. In addition, |
| the player controlling the equipped monster must take damage of |
| 500 Life Points during each of your Standby Phases. |
|
|
| --Messenger of Peace-- [199/350] |
| Type: Continuous |
| Description: You must pay 100 Life Points at each of your Standby Phases. If |
| you cannot pay, this card is destroyed. All monsters with an |
| ATK of 1500 points or more cannot attack. |
|
|
| --Miracle Dig-- [204/350] |
| Type: Normal |
| Description: If there are 5 or more of your monsters that have been removed |
| from play in the current Duel, return 3 of them to the Graveyard. |
|
|
| --Monster Reborn-- [206/350] |
| Type: Normal |
| Description: Select 1 Monster Card from either your opponent's or your own |
| Graveyard and place it on the field under your control in Attack |
| or Defense Position (face-up). This is considered a Special |
| Summon. |
|
|
| --Mountain-- [210/350] |
| Type: Field |
| Description: Increases the ATK and DEF of all Dragon, Winged Beast, and |
| Thunder-Type monsters by 200 points. |
|
|
| --Multiply-- [213/350] |
| Type: Normal |
| Description: Offer 1 face-up "Kuriboh" as a Tribute. Place a "Kuriboh Token" |
| (Fiend-Type/DARK/1 Star/ATK 300/DEF 200) in Defense Position on |
| each open Monster Card Zone. These tokens cannot be used as |
| Tribute Monsters. |
|
|
| --Mystic Box-- [215/350] |
| Type: Normal |
| Description: Destroys 1 opponent's monster and grants control of 1 of your |
| monsters on the field to your opponent. |
|
|
| --Mystical Space Typhoon-- [219/350] |
| Type: Normal |
| Description: Destroy 1 Spell or Trap Card on the field. |
|
|
| --Nightmare's Steelcage-- [220/350] |
| Type: Normal |
| Description: For 2 of your opponent's turns, all monsters on the field cannot |
| attack. Following the second turn, this card is destroyed. |
|
|
| --Nobleman of Crossout-- [222/350] |
| Type: Normal |
| Description: Destroy 1 face-down Monster Card and remove it from play. If the |
| monster destroyed has a Flip Effect, both players must remove all |
| Monster Cards of the same name from their respective Decks and |
| remove them from play. The Decks are then shuffled. |
|
|
| --Nobleman of Extermination-- [223/350] |
| Type: Normal |
| Description: Destroy 1 face-down Spell or Trap Card and remove it from play. |
| If the card is a Trap Card, both players must remove all Trap |
| Cards of the same name from their respective Decks and remove |
| them from play. The Decks are then shuffled. |
|
|
| --Offerings to the Doomed-- [228/350] |
| Type: Quick-Play |
| Description: Destroys 1 face-up monster. Skip your next Draw Phase. |
|
|
| --Polymerization-- [236/350] |
| Type: Normal |
| Description: Fuses 2 or more Fusion-Material Monsters to form a new Fusion |
| Monster. |
|
|
| --Premature Burial-- [237/350] |
| Type: Equip |
| Description: Pay 800 Life Points. Select 1 Monster Card from your Graveyard, |
| Special Summon it on the field in face-up Attack Position, and |
| equip it with this card. When this card is destroyed, the |
| monster is also destroyed. |
|
|
| --Prohibition-- [238/350] |
| Type: Continuous |
| Description: When you play this card, declare the name of 1 card. As long |
| as this card remains on the field, the declared card cannot be |
| played. The cards which are already on the field before this |
| card's activation are excluded. |
|
|
| --Raimei-- [240/350] |
| Type: Normal |
| Description: Decrease your opponent's Life Points by 300 points. |
|
|
| --Rain of Mercy-- [241/350] |
| Type: Normal |
| Description: Increases the Life Points of both players by 1000 points. |
|
|
| --Return of the Doomed-- [247/350] |
| Type: Normal |
| Description: Discard 1 Monster Card from your hand to the Graveyard. Return 1 |
| of your monsters that is sent to your Graveyard during this turn |
| as a result of battle to your hand at the end of this turn. |
|
|
| --Riryoku-- [250/350] |
| Type: Normal |
| Description: During your turn, you can reduce the ATK of 1 monster by half |
| and add that amount to the ATK of another monster on the field. |
|
|
| --Salamandra-- [254/350] |
| Type: Equip |
| Description: A FIRE monster equipped with this card increases its ATK by 700 |
| points. |
|
|
| --Scapegoat-- [256/350] |
| Type: Quick-Play |
| Description: When this card is activated, you cannot summon any monster in |
| the same turn (including Flip Summon and Special Summon). Place |
| 4 "Sheep Token" (Beast-Type/EARTH/1 Star/ATK 0/DEF 0) in Defense |
| Position on the your side of the field. The tokens cannot be |
| used as a Tribute for a Tribute Summon. |
|
|
| --Scroll of Bewitchment-- [258/350] |
| Type: Equip |
| Description: Select 1 Attribute when you activate this card. Change the |
| Attribute of the equipped monster to the one you select. |
|
|
| --Seal of the Ancients-- [259/350] |
| Type: Normal |
| Description: At the cost of 1000 of your own Life Points, flip all your |
| opponent's face-down cards face-up. After seeing the cards, |
| return them to their original positions (card effects are not |
| activated). |
|
|
| --Sebek's Blessing-- [260/350] |
| Type: Quick-Play |
| Description: You can activate this card when your Monster Card inflicts Direct |
| Damage to your opponent's Life Points. Increase your own Life |
| Points by an amount equal to the Direct Damage you inflicted to |
| your opponent. |
|
|
| --Shield & Sword-- [262/350] |
| Type: Normal |
| Description: For 1 turn, each face-up monster's original ATK becomes their |
| original DEF and vice-versa. Any additions and subtractions to |
| ATK and/or DEF due to card effects are applied to the new ATK and |
| DEF. Monsters summoned after this card's activation are excluded. |
|
|
| --Snatch Steal-- [274/350] |
| Type: Equip |
| Description: Take control of 1 of your opponent's face-up monsters. Your |
| opponent gains 1000 Life Points at each of his/her Standby Phases. |
|
|
| --Sogen-- [275/350] |
| Type: Field |
| Description: Increases the ATK and DEF of all Beast-Warrior and Warrior-Type |
| monsters by 200 points. |
|
|
| --Soul Release-- [280/350] |
| Type: Normal |
| Description: Select up to 5 cards from either you or your opponent's Graveyard |
| and remove them from the current Duel. |
|
|
| --Spirit Elimination-- [285/350] |
| Type: Normal |
| Description: When monsters in the Graveyard are removed from play, remove |
| monsters on your side of the field from play as substitutes. This |
| card remains active until the end of the turn that it is activated. |
| The substitutes remain removed from play. |
|
|
| --Spiritualism-- [288/350] |
| Type: Normal |
| Description: Return 1 Spell or Trap Card on your opponent's side of the field |
| to his/her hand. This card's activation and effect cannot be |
| negated by any other card. |
|
|
| --Steel Shell-- [291/350] |
| Type: Equip |
| Description: A WATER monster equipped with this card increases its ATK by 400 |
| points and decreases its DEF by 200 points. |
|
|
| --Sword of Dragon's Soul-- [296/350] |
| Type: Equip |
| Description: This card can only be used to equip by a Warrior-Type monster to |
| increase its ATK by 700 points. Any Dragon-Type monster battling |
| a monster equipped with this card is automatically destroyed at |
| the end of a Battle Phase, regardless of ATK/DEF. (Damage |
| calculations are applied normally). |
|
|
| --The Dark Door-- [299/350] |
| Type: Continuous |
| Description: Both players can only attack with 1 monster during their |
| respective Battle Phases. |
|
|
| --The Flute of Summoning Dragon-- [303/350] |
| Type: Normal |
| Description: Playing this card when you have a Lord of D. card face-up on the |
| field allows you to play up to 2 Dragon-Type cards from your |
| hand as a Special Summon. |
|
|
| --The Shallow Grave-- [313/350] |
| Type: Normal |
| Description: Each player takes 1 Monster Card from his/her respective |
| Graveyard and Special Summons them on the field in face-down |
| Defense Position. |
|
|
| --Thousand Knives-- [318/350] |
| Type: Normal |
| Description: You can activate this card when you have "Dark Magician" on your |
| side of the field. Destroy 1 monster on your opponent's side of |
| the field. |
|
|
| --Toon World-- [326/350] |
| Type: Continuous |
| Description: This card is activated by paying 1000 of your Life Points. |
|
|
| --Tribute to the Doomed-- [331/350] |
| Type: Normal |
| Description: Discard 1 card from your hand to the Graveyard to destroy 1 |
| Monster Card on the field (regardless of its position). |
|
|
| --Umi-- [337/350] |
| Type: Field |
| Description: Increases the ATK and DEF of all Fish, Sea Serpent, Thunder and |
| Aqua-Type monsters by 200 points. Also decreases the ATK and DEF |
| of all Machine and Pyro-Type monsters by 200 points. |
|
|
| --United We Stand-- [338/350] |
| Type: Equip |
| Description: For every face-up monster you control, increase the ATK and DEF of |
| the equipped monster by 800 points. |
|
|
| --Vengeful Bog Spirit-- [340/350] |
| Type: Continuous |
| Description: All monsters on the field cannot attack in the same turn that they |
| are summoned (includes Flip Summon and Special Summon). |
|
|
| --Wasteland-- [342/350] |
| Type: Field |
| Description: Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type |
| monsters by 200 points. |
|
|
| --Yami-- [349/350] |
| Type: Field |
| Description: Increases the ATK and DEF of all Fiend and Spellcaster-Type |
| monsters by 200 points. Also decreases the ATK and DEF of all |
| Fairy-Type monsters by 200 points. |
|
|
| ---------------------------------------------- |
| 3.6 Trap Cards |
| ---------------------------------------------- |
|
|
| --Anti-Spell Fragrance-- [9/350] |
| Type: Continuous |
| Description: As long as this card remains face-up on the field, both players |
| must first Set Spell Cards when they use them and cannot activate |
| them until their next turn. |
|
|
| --Appropriate-- [10/350] |
| Type: Continuous |
| Description: You can activate this card when your opponent draws a card outside |
| of his/her Draw Phase. After activation, every time your opponent |
| draw a card out side of his her Draw Phase, draw 2 cards from your |
| Deck. |
|
|
| --Aqua Chorus-- [11/350] |
| Type: Normal |
| Description: If there are Monster Cards of the same name on the field, the ATK |
| and DEF of those cards are increased by 500 points. |
|
|
| --Armored Glass-- [13/350] |
| Type: Normal |
| Description: You can activate this card when a monster is equipped with an Equip |
| Card. Negate the effects of all Equip Cards on the field during the |
| turn this card is activated. |
|
|
| --Attack and Receive-- [14/350] |
| Type: Normal |
| Description: You can activate this card when you take damage to your Life |
| Points. Inflict 700 points of Direct Damage to your opponent's |
| Life Points. In addition, inflict 300 points of Direct Damage to |
| your opponent's Life Points per card if there are additional |
| "Attack and Receive" cards in your Graveyard. |
|
|
| --Backup Soldier-- [18/350] |
| Type: Normal |
| Description: You can activate this card when there are 5 or more Monster Cards |
| in your Graveyard. Take up to 3 Monster Cards (except monsters with |
| effects) with an ATK of 1500 points or less from your Graveyard and |
| add them to your hand. |
|
|
| --Blind Destruction-- [30/350] |
| Type: Continuous |
| Description: During your Standby Phase, roll 1 six-sided die once. Destroy any |
| monsters whose Level Stars are equal to the number rolled. If the |
| number is "6", destroy all face-up Level 6 or higher monsters on |
| the field. |
|
|
| --Call of the Haunted-- [40/350] |
| Type: Continuous |
| Description: Select 1 monster from your Graveyard and Special Summon it in |
| face-up Attack Position. When this card is destroyed or removed |
| from the field, the summoned monster is destroyed. If the summoned |
| monster is destroyed, this card is also destroyed. |
|
|
| --Ceasefire-- [42/350] |
| Type: Normal |
| Description: Flip all face-down Monster Cards on the field face-up (Flip Effects |
| are not activated). Inflict 500 points of Direct Damage to your |
| opponent's Life Points for each Effect Monster Card on the field. |
|
|
| --Chain Destruction-- [44/350] |
| Type: Normal |
| Description: You can activate this card when a monster with an ATK of 2000 |
| points or less is summoned (including Special Summon). This monster |
| is not destroyed, but all Monster Cards of the same name in the |
| summoning player's hand and Deck are destroyed. The summoning |
| player's Deck is then shuffled. |
|
|
| --Collected Power-- [49/350] |
| Type: Normal |
| Description: Select 1 face-up monster on the field. Equip this monster with all |
| face-up Equip Cards on the field. If the target of the Equip Card |
| is not correct, destroy the Equip Card. |
|
|
| --Dark Spirit of the Silent-- [64/350] |
| Type: Normal |
| Description: This card can only be activated during your opponent's Battle Step. |
| Negate the attack of 1 monster and select another 1 of your |
| opponent's face-up monsters and have it attack. If the new targeted |
| attacking monster is in face-up Defense Position, change it to |
| Attack Position. |
|
|
| --Deal of Phantom-- [69/350] |
| Type: Normal |
| Description: Select 1 monster face-up on the field. Increase the selected |
| monster's ATK by 100 points for each monster in your Graveyard |
| during the turn this card is activated. The number of monster is |
| applied when this card is activated. |
|
|
| --Destruction Punch-- [73/350] |
| Type: Normal |
| Description: When the ATK of an attacking monster on your opponent's side of |
| the field is lower than the DEF of the attacked Defense Position |
| monster on your side of the field, destroy the attacking monster. |
| Damage calculation is applied normally. |
|
|
| --DNA Surgery-- [76/350] |
| Type: Continuous |
| Description: Select 1 Type of monster. As long as this card remains on the |
| field, all face-up Monster Cards will be treated as the Type you |
| selected. |
|
|
| --Driving Snow-- [81/350] |
| Type: Normal |
| Description: You can activate this card when 1 or more of your Trap Cards are |
| destroyed and sent from the field to the Graveyard by a card effect |
| your opponent controls. Destroy 1 Spell or Trap Card on the field. |
|
|
| --Earthshaker-- [85/350] |
| Type: Normal |
| Description: Select 2 Monster Card Attributes. Your opponent then selects 1 of |
| the 2 Attributes and destroys all face-up monsters with that |
| Attribute on the field. |
|
|
| --Enchanted Javelin-- [90/350] |
| Type: Normal |
| Description: When your opponent's monster attacks, increase your Life Points by |
| the attacking monster's ATK points. |
|
|
| --Fairy Box-- [91/350] |
| Type: Continuous |
| Description: Each time a monster on your opponent's side of the field attacks, |
| toss a coin and call Heads or Tails. If you call it right, the |
| attacking monster's ATK becomes 0 only during the Battle Phase. Pay |
| 500 Life Points during each of your Standby Phases. If you cannot, |
| this card is destroyed. |
|
|
| --Forced Requisition-- [105/350] |
| Type: Continuous |
| Description: You can activate this card when you discard from your hand. Every |
| time you discard from your hand, your opponent must also discard |
| the same number of cards from his/her hand. |
|
|
| --Gamble-- [110/350] |
| Type: Normal |
| Description: You can activate this card when your opponent's hand has 6 or |
| more cards and your hand contains 2 or less. Toss a coin and |
| call it. If you call it right, draw until your hand has 5 cards. |
| If you call it wrong, skip your next turn. |
|
|
| --Gift of the Mystical Elf-- [120/350] |
| Type: Normal |
| Description: Increase your Life Points by 300 points for each monster on the |
| field, regardless of position. |
|
|
| --Graverobber-- [127/350] |
| Type: Normal |
| Description: Select 1 Spell Card from your opponent's Graveyard. You can use it |
| as your own Spell Card in your hand until the end of the turn. If |
| you activate it, you take 2000 points of damage. |
|
|
| --Graverobber's Retribution-- [128/350] |
| Type: Continuous |
| Description: During each of your Standby Phases, inflict 100 points of Direct |
| Damage to your opponent's Life Points for each of your opponent's |
| Monster Cards that have been removed from play. |
|
|
| --Gravity Bind-- [129/350] |
| Type: Continuous |
| Description: All monsters of Level 4 or higher cannot attack. Their positions |
| may still be changed. |
|
|
| --Gryphon Wing-- [133/350] |
| Type: Normal |
| Description: When your opponent activates "Harpie's Feather Duster", all |
| your opponent's Spell and Trap Cards are destroyed in place of |
| your own. |
|
|
| --Gust-- [134/350] |
| Type: Normal |
| Description: You can activate this card when 1 or more of your Spell Cards are |
| destroyed and sent from the field to the Graveyard by a card |
| effect your opponent controls. Destroy 1 Spell or Trap Card on the |
| field. |
|
|
| --Imperial Order-- [144/350] |
| Type: Continuous |
| Description: As long as this card remains face-up on the field, negate the |
| effects of all Spell Cards. Pay 700 Life Points during each of |
| your Standby Phases. If you cannot, this card is destroyed. |
|
|
| --Infinite Dismissal-- [146/350] |
| Type: Continuous |
| Description: All monsters of Level 3 or lower that are summoned to the field |
| during this turn (excluding Special Summon) are destroyed at the |
| End Phase of the turn. |
|
|
| --Jam Defender-- [154/350] |
| Type: Continuous |
| Description: Each time a monster on your opponent's side of the field attacks |
| a monster on your side of the field and you have "Revival Jam" |
| face-up on the field, you can change the attack target to |
| "Revival Jam". |
|
|
| --Jam of Greed-- [155/350] |
| Type: Normal |
| Description: Draw 1 card from your Deck. |
|
|
| --Kunai with Chain-- [163/350] |
| Type: Normal |
| Description: You can shift an opponent's monster in Attack Position to Defense |
| Position. In addition, you can increase the ATK of 1 of your own |
| monsters by 500 points. |
|
|
| --Light of Intervention-- [169/350] |
| Type: Continuous |
| Description: Monster Cards cannot be played face-down. Monsters Set in Defense |
| Position are played face-up on the field and are considered |
| summoned. |
|
|
| --Lightforce Sword-- [170/350] |
| Type: Normal |
| Description: Select 1 card at random from your opponent's hand. Keep it |
| face-down and place it outside of the field. During your |
| opponent's 4th turn, the card is returned to his/her hand in the |
| Standby Phase. |
|
|
| --Magic Cylinder-- [179/350] |
| Type: Normal |
| Description: Negate the attack of 1 of your opponent's monsters and inflict |
| Direct Damage equal to the attacking monster's ATK to your |
| opponent's Life Points. |
|
|
| --Magic Drain-- [180/350] |
| Type: Counter |
| Description: You can activate this card when your opponent activates a Spell |
| Card. If your opponent cannot immediately discard 1 Spell Card |
| from his/her hand, negate the activation of the Spell Card and |
| destroy it. |
|
|
| --Magic Jammer-- [181/350] |
| Type: Counter |
| Description: Discard 1 card from your hand to the Graveyard to negate the |
| activation of a Spell Card and destroy it. |
|
|
| --Magic Thorn-- [182/350] |
| Type: Continuous |
| Description: You can inflict 500 points of damage per card to your opponent's |
| Life Points when your opponent's cards are discarded to the |
| Graveyard by the effects of Spell, Trap or Effect Monster Cards. |
|
|
| --Magical Hats-- [183/350] |
| Type: Normal |
| Description: You can activate this card during your opponent's Battle Phase. |
| Take 2 non-Monster Cards from your Deck and select 1 of your |
| Monster Cards on the field, then shuffle your Deck. Shuffle the |
| 3 selected cards and Set them on the field in face-down Defense |
| Position. The 2 cards selected from your Deck are treated as |
| monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle |
| Phase. |
|
|
| --Magic-Arm Shield-- [185/350] |
| Type: Normal |
| Description: You can activate this card when your opponent announces an |
| attack. Select 1 of your opponent's face-up Monster Cards on the |
| field and designate it as the target of the attack. |
|
|
| --Major Riot-- [187/350] |
| Type: Normal |
| Description: You can activate this card when 1 or more of your monsters are |
| returned from the field to your hand. Return all Monster Cards on |
| the field to your respective hands. Both you and your opponent |
| can then Special Summon from your hand the same number of Monster |
| Cards on the field in face-down Defense Position. |
|
|
| --Mask of Restrict-- [194/350] |
| Type: Continuous |
| Description: No matter what the situation, neither player can offer any |
| monster as a Tribute. |
|
|
| --Mask of Weakness-- [196/350] |
| Type: Normal |
| Description: This card can only be activated in the Battle Phase. Select 1 |
| attacking monster and decrease the selected monster's ATK by 700 |
| points during the turn this card is activated. |
|
|
| --Metal Detector-- [200/350] |
| Type: Normal |
| Description: You can activate this card when a Continuous Trap Card is |
| activated. Negate all Continuous Trap Cards during the turn this |
| card is activated. |
|
|
| --Metalmorph-- [201/350] |
| Type: Normal |
| Description: After activation, this card is used to equip a face-up monster. |
| The monster equipped with this card increases its ATK and DEF by |
| 300 points. When attacking with a monster equipped with this |
| card, you can further increases its ATK by an amount equal to |
| half the ATK of your target. |
|
|
| --Michizure-- [202/350] |
| Type: Normal |
| Description: You can activate this card when your monster is sent from field |
| to Graveyard. Destroy 1 monster on the field. |
|
|
| --Minor Goblin Official-- [203/350] |
| Type: Continuous |
| Description: You can activate this card when your opponent's Life Points are |
| 3000 or less. Inflict 500 points of Direct Damage to your |
| opponent's Life Points during each of his/her Standby Phases. |
|
|
| --Mirror Wall-- [205/350] |
| Type: Continuous |
| Description: Decrease the ATK of all your opponent's attacking monsters by |
| half. You must pay 2000 Life Points during each of your Standby |
| Phases. If you cannot, this card is destroyed. |
|
|
| --Mystic Probe-- [217/350] |
| Type: Normal |
| Description: You can activate this card when a Continuous Spell Card is |
| activated. Negate all Continuous Spell Cards during the turn |
| this card is activated. |
|
|
| --Numinous Healer-- [224/350] |
| Type: Normal |
| Description: You can activate this card when you take damage to your Life |
| Points. Increase your Life Points by 1000 points. In addition, |
| increase your Life Points by 500 points per card if there are |
| additional "Numinous Healer" cards in the Graveyard. |
|
|
| --Respect Play-- [246/350] |
| Type: Continuous |
| Description: During their respective turns, each player must show their |
| opponent their hand. |
|
|
| --Riryoku Field-- [251/350] |
| Type: Counter |
| Description: Negates the activation of a Spell Card that designates 1 monster |
| as a target and destroys the Spell Card. |
|
|
| --Royal Command-- [253/350] |
| Type: Continuous |
| Description: Negates the activation and effects of all Flip Effect monsters. |
|
|
| --Shadow of Eyes-- [261/350] |
| Type: Normal |
| Description: When your opponent Sets a Monster Card in face-down Defense |
| Position, change it to face-up Attack Position. If the Monster |
| Card has a Flip Effect, it is not activated. |
|
|
| --Shift-- [263/350] |
| Type: Normal |
| Description: You can activate this card when your opponent designates 1 monster |
| on your side of the field as the target of a Spell, Trap, or |
| battle attack. Change the target to a different monster on your |
| side of the field. |
|
|
| --Skull Dice-- [268/350] |
| Type: Normal |
| Description: Roll 1 six-sided die. The result is multipled by 100 points and |
| subtracted from the ATK and DEF of all monsters in your opponent's |
| control until the end of your turn. Monsters summoned after this |
| card's activation are excluded. |
|
|
| --Skull Invitation-- [269/350] |
| Type: Continuous |
| Description: Every time a card is sent to the Graveyard, inflict 300 points of |
| Direct Damage to its owner's Life Points per card. |
|
|
| --Skull Lair-- [270/350] |
| Type: Continuous |
| Description: Remove any number of cards in your Graveyard from play. Destroy |
| 1 face-up monster on the field whose Level Stars are equal to the |
| number of the cards you removed from play. |
|
|
| --Solemn Wishes-- [276/350] |
| Type: Continuous |
| Description: You gain 500 Life Points when you draw a card (or cards). |
|
|
| --Solomon's Lawbook-- [277/350] |
| Type: Normal |
| Description: Skip your own Standby Phase. |
|
|
| --The Emperor's Holiday-- [301/350] |
| Type: Continuous |
| Description: Negate the effects of all Equip Cards. |
|
|
| --The Eye of Truth-- [302/350] |
| Type: Continuous |
| Description: As long as this card remains face-up on the field, your opponent |
| must show his/her hand. Your opponent increases his/her Life |
| Points by 1000 points at each of his/her Standby Phases if he/she |
| has a Spell Card is his/her hand. |
|
|
| --The Regulation of Tribe-- [311/350] |
| Type: Continuous |
| Description: Select 1 Type of monster. Any monster of the selected Type cannot |
| attack. To keep this card in effect, you must offer 1 monster |
| from the field as a Tribute at each of your Standby Phases. If |
| you cannot, this card is destroyed. |
|
|
| --Time Machine-- [321/350] |
| Type: Normal |
| Description: When 1 monster is sent to the Graveyard as a result of battle, |
| you can return it to the field in the same battle position as a |
| Special Summon. |
|
|
| --Time Seal-- [322/350] |
| Type: Normal |
| Description: Your opponent skips the Draw Phase of his/her next turn. |
|
|
| --Tornado Wall-- [328/350] |
| Type: Continuous |
| Description: This card can only be activated when "Umi" is active on the field. |
| As long as "Umi" remains face-up on the field, any damage to your |
| Life Points becomes 0. When "Umi" is destroyed or removed from |
| the field, this card is also destroyed. |
|
|
| --Torrential Tribute-- [329/350] |
| Type: Normal |
| Description: You can activate this card when a monster is Summoned (including |
| Flip Summon and Special Summon). Destroy all monsters on the |
| field. |
|
|
| --Type Zero Magic Crusher-- [334/350] |
| Type: Continuous |
| Description: For each Spell Card that you discard from your hand, inflict 500 |
| points of Direct Damage to your opponent's Life Points. |
|
|
| --Ultimate Offering-- [336/350] |
| Type: Continuous |
| Description: At the cost of 500 Life Points per monster, a player is allowed |
| an extra Normal Summon or Set. |
|
|
| --Windstorm of Etaqua-- [343/350] |
| Type: Normal |
| Description: Change the battle positions of all face-up monsters on your |
| opponent's side of the field. |
|
|
| --World Suppression-- [346/350] |
| Type: Normal |
| Description: You can activate this card when a Field Spell Card is activated. |
| Negate the Field Spell Card during the turn this card is |
| activated. |
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| ============================================== |
| 4. Credits |
| ============================================== |
|
|
| -Konami: for this and other wonderful Yu-Gi-Oh card games. |
| -Owner of this FAQ: vrapong |
| -Someone special who has been supporting me and help me correct my English |
| mistakes :P. Thanks a million! |
| -www.yugioh-card.com: For information on types of Spell and Trap cards. |
| -www.gamefaqs.com: For putting up this guide. |
| -You, who are reading this message! Thanks for using the guide I made all this |
| time. Hope you enjoyed the game! |
|
|
|
|
| =============================================================================== |
| Yu-Gi-Oh! Power of Chaos - Joey the Passion Card List - Version 1.0 By vrapong |
| Email: weerence(at)yahoo(dot)com |
| =============================================================================== |
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